Category:Turnabouts

Introduction
The Turnabouts category contains significant historic events happening in Random Encounters. These turnabouts will be presented in chronological order and updated as necessary.

Turnabout History
This are the list of the storyline turnabouts. Each turnabout is in order from oldest to newest excluding the specials. Specials
 * 1) Turnabout Clones
 * 2) Turnabout Program
 * 3) Turnabout Demons
 * 4) Turnabout Crime Zone
 * 5) Turnabout Dusk
 * 6) Turnabout Mythical
 * 7) Turnabout Cold
 * 8) Turnabout Horizon
 * 9) Turnabout Endgame
 * 10) Swag Saga
 * 11) Pending input
 * 1) Turnabout Christmas Fantasy
 * 2) Turnabout Profanity (lost turnabout)
 * 3) Turnabout FriendZone
 * 4) Turnabout Cauldron

Turnabout Description
For the sake of simplicity, turnabouts will be described according to five parts:
 * Character list - a list of characters involved in the turnabout.


 * Opening - the developing moment from the start up to the first significant change in the story. This change is usually portrayed as an event that shifts the balance, usually towards Evil;
 * Middle-game - the action from the first significant change in the story to the anti-change towards it. An anti-change is an event, which neutralizes the created change in the story and aims to alter the balance to the opposite side. This can occur once, or multiple times;
 * End-game - the final part, which simply wraps things up and returns the pace to balance, either with changes or without. Can also be used to indicate a prolonged story (To Be Continued...);
 * Summary - a brief explanation of occured changes.

Note: Character, Environment and Combat categories will be updated appropriately according to new developments that occur in turnabouts.